FOGLI, Daniela
 Distribuzione geografica
Continente #
NA - Nord America 7.688
EU - Europa 2.801
AS - Asia 2.004
OC - Oceania 25
SA - Sud America 24
AF - Africa 17
Continente sconosciuto - Info sul continente non disponibili 9
Totale 12.568
Nazione #
US - Stati Uniti d'America 7.640
CN - Cina 1.002
UA - Ucraina 963
IT - Italia 541
SG - Singapore 410
DE - Germania 400
HK - Hong Kong 256
TR - Turchia 194
FI - Finlandia 188
IE - Irlanda 165
PL - Polonia 146
GB - Regno Unito 143
FR - Francia 71
IN - India 66
CA - Canada 43
SE - Svezia 35
BE - Belgio 26
EE - Estonia 26
NL - Olanda 25
AU - Australia 23
ID - Indonesia 21
BR - Brasile 16
JP - Giappone 13
GR - Grecia 12
CZ - Repubblica Ceca 11
ES - Italia 10
MU - Mauritius 10
AT - Austria 9
EU - Europa 9
VN - Vietnam 8
IL - Israele 6
RO - Romania 6
PH - Filippine 5
DK - Danimarca 4
HU - Ungheria 4
SA - Arabia Saudita 4
KR - Corea 3
MX - Messico 3
PK - Pakistan 3
RU - Federazione Russa 3
BO - Bolivia 2
CO - Colombia 2
JO - Giordania 2
KZ - Kazakistan 2
LT - Lituania 2
NO - Norvegia 2
NZ - Nuova Zelanda 2
PA - Panama 2
PE - Perù 2
PT - Portogallo 2
TH - Thailandia 2
TN - Tunisia 2
AE - Emirati Arabi Uniti 1
AL - Albania 1
AR - Argentina 1
AZ - Azerbaigian 1
BD - Bangladesh 1
BG - Bulgaria 1
BY - Bielorussia 1
EC - Ecuador 1
HR - Croazia 1
IR - Iran 1
IS - Islanda 1
KE - Kenya 1
KG - Kirghizistan 1
LK - Sri Lanka 1
LU - Lussemburgo 1
LV - Lettonia 1
MA - Marocco 1
NG - Nigeria 1
SL - Sierra Leone 1
TW - Taiwan 1
ZM - Zambia 1
Totale 12.568
Città #
Fairfield 1.240
Woodbridge 821
Jacksonville 713
Houston 644
Ashburn 552
Ann Arbor 540
Seattle 487
Cambridge 431
Wilmington 423
Singapore 334
Chandler 300
Princeton 288
Nanjing 251
Hong Kong 240
Dublin 160
Istanbul 153
New York 147
Warsaw 143
Brescia 141
Beijing 136
Dearborn 115
Nanchang 95
Helsinki 83
Des Moines 69
Hebei 64
Shenyang 55
Changsha 53
San Diego 50
Tianjin 49
Jinan 48
Jiaxing 44
Milan 42
Boardman 38
Kocaeli 36
Shanghai 29
Bari 27
Verona 25
Tallinn 24
Ningbo 23
Kunming 22
Brussels 21
San Francisco 21
London 20
Pune 20
Hangzhou 19
Jakarta 18
Guangzhou 17
Toronto 16
Romola 15
Zhengzhou 15
Lanzhou 14
Los Angeles 13
Norwalk 13
Munich 12
Melbourne 11
Haikou 9
Leipzig 9
Ottawa 9
Redwood City 9
Brno 8
Changchun 8
Dong Ket 8
Hefei 8
Selargius 8
Tokyo 8
Berlin 7
Castelverde 7
Florence 7
Rome 7
Taizhou 7
Turin 7
Amsterdam 6
Chiswick 6
Fuzhou 6
Germagnano 6
Kilburn 6
Lappeenranta 6
São Paulo 6
Indiana 5
Lacchiarella 5
Madrid 5
North York 5
Orange 5
Taiyuan 5
Westminster 5
Adelaide 4
Atlanta 4
Busto Arsizio 4
Coccaglio 4
Fresno 4
Genoa 4
Gratwein 4
Horia 4
Issy-les-Moulineaux 4
Manerbio 4
Montreal 4
Monzambano 4
Riyadh 4
Sakawa 4
Trento 4
Totale 9.643
Nome #
The role of gamification in end-user development 173
We@Home: A Gamified Application for Collaboratively Managing a Smart Home 155
A Survey on Digital Twin: Definitions, Characteristics, Applications, and Design Implications 150
A practical approach to the assessment of quality in use of corporate web sites 144
Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage 143
Gamification Techniques for Rule Management in Ambient Intelligence 131
A participatory approach to designing decision support systems in emergency management 128
CAPIRCI: A Multi-modal System for Collaborative Robot Programming 127
A Declarative Coordination Language 126
Learning plan applicability through active mental entities 126
A Logic Language Based on GAMMA-like Multiset Rewriting 122
Analysis of Clinical Discussions Based on Argumentation Schemes 121
Benchmark Exercise on Expert Judgment Techniques in PSA Level 2 119
Promoting citizen participation through gamification 118
Cultures of Participation in Community Informatics: A Case Study 117
Design patterns for emergency management: An exercise in reflective practice 115
Supporting Work Practice through End User Development Environments 114
Supporting end users to control their smart home: design implications from a literature review and an empirical investigation 114
End-User Development in Industry 4.0: Challenges and Opportunities 114
Toward overcoming culture, skill and situation hurdles in human-computer interaction 113
A Computational Model for Adapting Presentation to Content in Web Interfaces 113
End-user development, end-user programming and end-user software engineering: A systematic mapping study 112
Assessing Corporate Web Sites: Quality Model and Methodology 111
Virtual Reality Interaction: the Characteristic Pattern Approach 108
Weaving semiotic engineering in meta-design: A case study analysis 108
Evaluating Quality in Use of Corporate Web Sites 108
Fostering computational thinking through collaborative game-based learning 108
ArgMed: A Support System for Medical Decision Making Based on the Analysis of Clinical Discussions 106
A Design Pattern Language for Accessible Web Sites 105
Exploring the Reciprocal Influence of Artificial Intelligence and End-User Development 104
A meta-design approach to the development of e-government services 104
Co-evolution of End-User Developers and Systems in Multi-tiered Proxy Design Problems 104
End-User Development Tools for the Smart Home: A Systematic Literature Review 104
Virtual patients for knowledge sharing and clinical practice training: A gamified approach 104
Towards natural interaction with smart homes 104
A Universal Design Approach to Wayfinding and Navigation 104
Environments to support context and emotion aware visual interaction 102
Knowledge-Centered Design of Decision Support Systems for Emergency Management 102
Fostering participation and co-evolution in sentient multimedia systems 101
Towards a New Work Practice in the Development of e-Government Applications 101
Rule-based tools for the configuration of ambient intelligence systems: a comparative user study 101
On the use of digital microscopes at nursery and primary schools 100
Meta-Design to Face Co-evolution and Communication Gaps Between Users and Designers 99
Toward a Model-Based Approach to the Specification of Virtual Reality Environments 98
Knowledge Sharing in the First Aid Domain through End-User Development 98
Visual Interactive Systems for End-User Development: a Model-based Design Methodology 97
Public Staff Empowerment in e-Government: A Human Work Interaction Design Approach 97
Managing Accessibility in Local E-government Websites through End-User Development: A Case Study 96
Virtual Workshops for Human-Centric Computing 96
Modeling robot cognitive activity through active mental entities 96
Enabling Domain Experts to Develop Usable Software Artifacts 96
Supporting Medical Discussions Through An Argumentation-Based Tool 96
A meta-design approach to End-User Development 95
Supporting DSS Acceptability through a User-Centered Design Methodology: Experiences in Emergency Management 95
Physical Prototyping of Social Products Through End-User Development 95
Advancing End-User Development Through Meta-Design 94
From User Practice to ERP Customization: Reversing the Process 94
ImAtHome: Making trigger-action programming easy and fun 94
A knowledge-based approach to hierarchical classification: A voting metaphor 94
End-User Development for E-government Website Content Creation 93
Benchmark exercise on expert judgment techniques in PSA Level 2 93
Guest Editorial: Multimedia for Advanced Human-Computer Interaction 93
Exploring design trade-offs for achieving social inclusion in multi-tiered design problems 92
Revisiting and Broadening the Meta-Design Framework for End-User Development 92
Designing Customized and Tailorable Visual Interactive Systems 91
End-User Development of e-Government Services through Meta-modeling 91
Indoor Localization for Evacuation Management in Emergency Scenarios 90
Can ChatGPT Support End-User Development of Robot Programs? 89
Representing Visual Aspects of Web Services 88
A Universal Design Resource for Rich Internet Applications based on Design Patterns 88
A new approach to perceptual assessment of human-computer interfaces 88
TAB Sharing: A gamified tool for e-participation 88
Multilevel Modelling and Design of Visual Interactive Systems 87
Computer Environments for Improving End-User Accessibility 86
Supporting Work Practice Through End-User Development Environments 86
Information System Customization - Toward Participatory Design and Development of the Interaction Process 85
Supporting Medical Decision Making through the Analysis of Clinical Discussions 85
Multi-facet Design of Interactive Systems through Visual Languages 83
TAPASPlay: A game-based learning approach to foster computation thinking skills 83
Context-Aware Interaction in a Mobile Environment 82
End-User Development for Knowledge Sharing: A Collaborative Web Mapping Application in the First Aid Domain 82
Smart home control through unwitting trigger-action programming 82
EUD4SH: A EUD Model for the Smart Home 82
User-driven adaptation of e-documents 80
Designing Visual Interactive Systems in the e-Government Domain 80
“Each to His Own”: Distinguishing Activities, Roles and Artifacts in EUD Practices 80
End-User Development: the Software Shaping Workshop Approach 79
UniBS4All: A Mobile Application for Accessible Wayfinding and Navigation in an Urban University Campus 79
On Electronic Annotation and Its Implementation 78
Making Abstract Specifications Concrete to End-Users: the Visual Workshop Hierarchy Strategy 78
Building Environments for End-User Development and Tailoring 77
Model-Based Specification of Virtual Interaction Environments 77
CEUR Workshop Proceedings: Preface 77
Gammalög: a Coordination Language Based on GAMMA and Gödel 75
Design trade-offs in cultures of participation: empowering end users to improve their quality of life 75
Enabling Collaboration in Emergency Management through a Knowledge-Based Decision Support System 73
Digital Twins in Human-Computer Interaction: A Systematic Review 72
Supporting Interaction and Co-evolution of Users and Systems 72
A conceptual framework for end-user development in ambient intelligence 70
Active Mental Entities: a new approach to building Intelligent Autonomous Agents 69
Totale 9.904
Categoria #
all - tutte 63.802
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 63.802


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20202.420 0 0 0 0 222 451 404 388 249 408 90 208
2020/20212.150 43 240 81 285 81 238 111 263 278 249 217 64
2021/20221.167 78 231 38 49 18 60 60 86 63 130 86 268
2022/2023969 168 31 39 79 77 261 6 86 133 11 31 47
2023/20241.208 65 34 98 79 40 208 58 45 268 29 30 254
2024/2025823 47 27 43 389 317 0 0 0 0 0 0 0
Totale 12.834