FOGLI, Daniela
 Distribuzione geografica
Continente #
NA - Nord America 11.643
AS - Asia 5.288
EU - Europa 4.205
SA - Sud America 958
Continente sconosciuto - Info sul continente non disponibili 315
AF - Africa 160
OC - Oceania 28
Totale 22.597
Nazione #
US - Stati Uniti d'America 11.365
SG - Singapore 1.763
CN - Cina 1.698
IT - Italia 985
UA - Ucraina 972
BR - Brasile 799
HK - Hong Kong 691
DE - Germania 539
FR - Francia 305
GB - Regno Unito 263
FI - Finlandia 255
VN - Vietnam 249
TR - Turchia 221
IE - Irlanda 178
PL - Polonia 177
IN - India 169
RU - Federazione Russa 168
CA - Canada 149
BD - Bangladesh 132
JP - Giappone 71
NL - Olanda 70
MX - Messico 60
SE - Svezia 53
AR - Argentina 52
ID - Indonesia 43
IQ - Iraq 39
ZA - Sudafrica 39
EC - Ecuador 32
ES - Italia 32
AT - Austria 31
EE - Estonia 29
BE - Belgio 28
NG - Nigeria 28
AU - Australia 25
SA - Arabia Saudita 23
PK - Pakistan 22
CO - Colombia 21
MA - Marocco 20
KR - Corea 18
PH - Filippine 17
GR - Grecia 16
NO - Norvegia 16
PT - Portogallo 16
VE - Venezuela 14
CR - Costa Rica 13
KE - Kenya 13
UZ - Uzbekistan 13
AE - Emirati Arabi Uniti 12
CL - Cile 12
CZ - Repubblica Ceca 12
DZ - Algeria 12
EG - Egitto 12
IL - Israele 12
JM - Giamaica 11
JO - Giordania 11
PY - Paraguay 11
HN - Honduras 10
KZ - Kazakistan 10
MU - Mauritius 10
TN - Tunisia 10
DK - Danimarca 9
EU - Europa 9
TT - Trinidad e Tobago 9
MY - Malesia 8
AZ - Azerbaigian 7
HU - Ungheria 7
LT - Lituania 7
RO - Romania 7
TH - Thailandia 7
AL - Albania 6
BH - Bahrain 6
BO - Bolivia 6
DO - Repubblica Dominicana 6
NI - Nicaragua 6
PE - Perù 6
KG - Kirghizistan 5
LB - Libano 5
TW - Taiwan 5
CH - Svizzera 4
GT - Guatemala 4
IR - Iran 4
NP - Nepal 4
UY - Uruguay 4
BY - Bielorussia 3
HR - Croazia 3
LK - Sri Lanka 3
LV - Lettonia 3
NZ - Nuova Zelanda 3
OM - Oman 3
PA - Panama 3
PS - Palestinian Territory 3
RS - Serbia 3
SN - Senegal 3
AM - Armenia 2
ET - Etiopia 2
GE - Georgia 2
LU - Lussemburgo 2
MM - Myanmar 2
NA - Namibia 2
PR - Porto Rico 2
Totale 22.262
Città #
Fairfield 1.240
Singapore 939
Ashburn 892
Woodbridge 821
Jacksonville 717
Hong Kong 670
Houston 663
San Jose 547
Ann Arbor 540
Seattle 502
Cambridge 436
Wilmington 427
The Dalles 381
Beijing 316
Council Bluffs 302
Chandler 300
Princeton 290
New York 276
Nanjing 254
Brescia 225
Los Angeles 180
Dublin 171
Warsaw 165
Lauterbourg 162
Istanbul 159
Columbus 139
Dearborn 115
Helsinki 112
Dallas 109
Ho Chi Minh City 100
Nanchang 98
Moscow 91
Milan 88
Des Moines 79
Buffalo 76
São Paulo 73
Santa Clara 72
Hebei 64
Changsha 62
Chicago 62
San Francisco 62
Shenyang 57
Tianjin 55
San Diego 54
Redondo Beach 53
Jinan 49
Rome 45
Boardman 44
Jiaxing 44
Shanghai 44
Hanoi 43
Tokyo 43
Kocaeli 36
London 36
Munich 36
Lappeenranta 34
Montreal 34
Orem 31
Toronto 31
Bari 29
Abuja 27
Denver 27
Tallinn 27
Brooklyn 26
Verona 26
Chennai 25
Hangzhou 25
Phoenix 25
Frankfurt am Main 24
Ningbo 24
Guangzhou 23
Kunming 23
Rio de Janeiro 23
Amsterdam 22
Brussels 22
Mexico City 22
Pune 22
Atlanta 21
Manchester 21
Boston 20
Vienna 20
Jakarta 19
Turin 19
Zhengzhou 19
Belo Horizonte 17
Johannesburg 17
Nuremberg 16
Romola 16
Charlotte 14
Lanzhou 14
Naples 14
Salvador 14
Stockholm 14
Bologna 13
Norwalk 13
Changchun 12
Melbourne 12
Ottawa 12
Poplar 12
Salt Lake City 12
Totale 14.549
Nome #
A Survey on Digital Twin: Definitions, Characteristics, Applications, and Design Implications 286
Can ChatGPT Support End-User Development of Robot Programs? 272
The role of gamification in end-user development 247
Exploring the Role of End Users in Performing EUD with Large Language Models 235
Digital Twins in Human-Computer Interaction: A Systematic Review 212
Advanced Interaction Technologies for Accessible and Engaging Cultural Heritage 200
A practical approach to the assessment of quality in use of corporate web sites 192
Exploring the Reciprocal Influence of Artificial Intelligence and End-User Development 190
We@Home: A Gamified Application for Collaboratively Managing a Smart Home 187
A Computational Model for Adapting Presentation to Content in Web Interfaces 183
A Logic Language Based on GAMMA-like Multiset Rewriting 182
CAPIRCI: A Multi-modal System for Collaborative Robot Programming 182
A Declarative Coordination Language 181
A participatory approach to designing decision support systems in emergency management 179
A Digital Twin to Enhance Energy Consumption Awareness in a Smart Home 174
Gamification Techniques for Rule Management in Ambient Intelligence 170
A meta-design approach to the development of e-government services 168
A knowledge-based approach to hierarchical classification: A voting metaphor 168
Promoting citizen participation through gamification 167
UniBS4All: A Mobile Application for Accessible Wayfinding and Navigation in an Urban University Campus 165
A meta-design approach to End-User Development 164
Analysis of Clinical Discussions Based on Argumentation Schemes 162
Cultures of Participation in Community Informatics: A Case Study 161
Fostering computational thinking through collaborative game-based learning 161
Evaluating Quality in Use of Corporate Web Sites 159
A Universal Design Approach to Wayfinding and Navigation 159
End-user development, end-user programming and end-user software engineering: A systematic mapping study 158
ENHANCING SAFETY IN GREEN JOBS: THE SOHS PROJECT FOR EFFECTIVE SAFETY TRAINING IN WASTE MANAGEMENT PLANTS 157
Supporting Work Practice through End User Development Environments 157
A new approach to perceptual assessment of human-computer interfaces 156
Knowledge-Centered Design of Decision Support Systems for Emergency Management 156
Environments to support context and emotion aware visual interaction 154
Learning plan applicability through active mental entities 154
Toward overcoming culture, skill and situation hurdles in human-computer interaction 153
Assessing Corporate Web Sites: Quality Model and Methodology 151
Revisiting and Broadening the Meta-Design Framework for End-User Development 151
Design patterns for emergency management: An exercise in reflective practice 150
End-User Development in Industry 4.0: Challenges and Opportunities 150
Visual Interactive Systems for End-User Development: a Model-based Design Methodology 149
Benchmark Exercise on Expert Judgment Techniques in PSA Level 2 149
Public Staff Empowerment in e-Government: A Human Work Interaction Design Approach 149
From User Practice to ERP Customization: Reversing the Process 148
A Design Pattern Language for Accessible Web Sites 148
Virtual patients for knowledge sharing and clinical practice training: A gamified approach 148
Co-evolution of End-User Developers and Systems in Multi-tiered Proxy Design Problems 147
End-User Development Tools for the Smart Home: A Systematic Literature Review 146
Weaving semiotic engineering in meta-design: A case study analysis 146
A Systematic Review on Pill and Medication Dispensers from a Human-Centered Perspective 146
Acoustic Cartographies: Supporting Experiential Learning and Shared Understanding of the Natural Heritage Through Collaborative Mapping 144
Supporting end users to control their smart home: design implications from a literature review and an empirical investigation 143
End-User Development of e-Government Services through Meta-modeling 142
Toward a Model-Based Approach to the Specification of Virtual Reality Environments 141
Knowledge Sharing in the First Aid Domain through End-User Development 141
Towards natural interaction with smart homes 141
Virtual Reality Interaction: the Characteristic Pattern Approach 140
On the use of digital microscopes at nursery and primary schools 139
Rule-based tools for the configuration of ambient intelligence systems: a comparative user study 139
ArgMed: A Support System for Medical Decision Making Based on the Analysis of Clinical Discussions 139
Managing Accessibility in Local E-government Websites through End-User Development: A Case Study 137
Supporting Medical Decision Making through the Analysis of Clinical Discussions 137
Advancing the Integration of Artificial Intelligence in Meta-Design 136
A multi-agent architecture based on active mental entities 136
Towards a New Work Practice in the Development of e-Government Applications 136
Physical Prototyping of Social Products Through End-User Development 136
Fostering participation and co-evolution in sentient multimedia systems 133
Supporting DSS Acceptability through a User-Centered Design Methodology: Experiences in Emergency Management 133
Enabling Domain Experts to Develop Usable Software Artifacts 133
Towards the Unification of Computational Thinking and EUDability: Two Cases from Healthcare 132
Designing Customized and Tailorable Visual Interactive Systems 132
Meta-Design to Face Co-evolution and Communication Gaps Between Users and Designers 132
Benchmark exercise on expert judgment techniques in PSA Level 2 131
Supporting Medical Discussions Through An Argumentation-Based Tool 131
A Universal Design Resource for Rich Internet Applications based on Design Patterns 130
ImAtHome: Making trigger-action programming easy and fun 130
Supporting Work Practice Through End-User Development Environments 129
A conceptual framework for end-user development in ambient intelligence 129
What People Think About Green Smart Homes 128
CEUR Workshop Proceedings: Preface 128
TAB Sharing: A gamified tool for e-participation 128
Exploring design trade-offs for achieving social inclusion in multi-tiered design problems 128
Modeling robot cognitive activity through active mental entities 127
End-User Development for E-government Website Content Creation 126
Virtual Workshops for Human-Centric Computing 124
Advancing End-User Development Through Meta-Design 124
Multilevel Modelling and Design of Visual Interactive Systems 123
A hybrid approach to user-oriented programming of collaborative robots 122
Computer Environments for Improving End-User Accessibility 121
Indoor Localization for Evacuation Management in Emergency Scenarios 121
End-User Development: the Software Shaping Workshop Approach 120
End-User Development for Knowledge Sharing: A Collaborative Web Mapping Application in the First Aid Domain 120
“Each to His Own”: Distinguishing Activities, Roles and Artifacts in EUD Practices 119
Guest Editorial: Multimedia for Advanced Human-Computer Interaction 119
Information System Customization - Toward Participatory Design and Development of the Interaction Process 118
EUD4SH: A EUD Model for the Smart Home 118
On Electronic Annotation and Its Implementation 116
Designing Visual Interactive Systems in the e-Government Domain 116
TAPASPlay: A game-based learning approach to foster computation thinking skills 116
Context-Aware Interaction in a Mobile Environment 115
Making Abstract Specifications Concrete to End-Users: the Visual Workshop Hierarchy Strategy 114
User-driven adaptation of e-documents 114
Totale 14.936
Categoria #
all - tutte 108.414
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 108.414


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022820 0 0 0 49 18 60 60 86 63 130 86 268
2022/2023970 168 31 39 79 77 261 6 86 133 11 31 48
2023/20241.217 65 34 99 80 41 210 59 45 270 29 30 255
2024/20252.921 48 28 44 389 337 199 188 108 400 294 585 301
2025/20265.969 580 714 466 758 562 380 947 315 385 491 242 129
2026/20271.686 306 316 454 610 0 0 0 0 0 0 0 0
Totale 22.597