This work proposes a novel workflow for enabling non-visual access to digital images via immersive and mobile platforms. The process involves image acquisition, semantic simplification, and conversion into a tactile-friendly 2.5D virtual bas-relief. Blind users explore the content using haptic gloves and spatial tracking within a VR environment, allowing real-time interaction with graphical elements. This approach aims to provide a tactile and spatial understanding of visual content originally intended for sighted users, enabling more inclusive access to digital media on devices such as laptops and tablets.
Towards Fully Accessible Digital Content: A Haptic-VR Workflow for Blind Users
Richelli A.;Rozzini L.;Gringoli F.
2025-01-01
Abstract
This work proposes a novel workflow for enabling non-visual access to digital images via immersive and mobile platforms. The process involves image acquisition, semantic simplification, and conversion into a tactile-friendly 2.5D virtual bas-relief. Blind users explore the content using haptic gloves and spatial tracking within a VR environment, allowing real-time interaction with graphical elements. This approach aims to provide a tactile and spatial understanding of visual content originally intended for sighted users, enabling more inclusive access to digital media on devices such as laptops and tablets.File in questo prodotto:
Non ci sono file associati a questo prodotto.
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


