This paper presents a web-based toolkit that facilitates the physical prototyping of social products. Social products are a new generation of consumer products (e.g., clocks or umbrellas) that exhibit the ability to socially interact with their users via a variety of social media platforms such as Facebook, Twitter, Google+ and others. The toolkit has been built around three main activities that product designers perform in the physical prototyping of social products: (a) designing the appearance and behavior of the physical object; (b) implementing the code associated with the physical object; and, (c) testing if the physical object behaves as expected. Because the target users of the toolkit are not expert in software programming, an End-User Development (EUD) environment has been developed, which aims at facilitating the ideation process and providing simple mechanisms for automatic code generation and testing.

Physical Prototyping of Social Products Through End-User Development

FOGLI, Daniela;
2015-01-01

Abstract

This paper presents a web-based toolkit that facilitates the physical prototyping of social products. Social products are a new generation of consumer products (e.g., clocks or umbrellas) that exhibit the ability to socially interact with their users via a variety of social media platforms such as Facebook, Twitter, Google+ and others. The toolkit has been built around three main activities that product designers perform in the physical prototyping of social products: (a) designing the appearance and behavior of the physical object; (b) implementing the code associated with the physical object; and, (c) testing if the physical object behaves as expected. Because the target users of the toolkit are not expert in software programming, an End-User Development (EUD) environment has been developed, which aims at facilitating the ideation process and providing simple mechanisms for automatic code generation and testing.
2015
End-User Development
Altre Istituz. pubb. estere
Diaz, Pipek, Ardito, Jensen, Aedo, Boden
PE6_9 Human computer interaction and interface, visualization and natural language processing
Comitato scientifico
Inglese
no
5th International Symposium, IS-EUD 2015
May 26-29, 2015
Madrid, Spain
Internazionale
STAMPA
9083
217
222
6
978-3-319-18424-1
978-3-319-18425-8
978-3-319-18424-1
978-3-319-18425-8
Springer International Publishing
Arduino, Internet of things, Physical prototyping, Social products
Ateneo di appartenenza
none
Fogli, Daniela; Giaccardi, Elisa; Acerbis, Alessandro; Filisetti, Fabio
273
info:eu-repo/semantics/conferenceObject
4
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11379/460750
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